And the anguish I no longer must endure.
Ever since I got back from Guelph, I've had a jonesin' for some Zuma. Jess and Tama finally lay the blame on me for disrupting their lives, and frankly I'm glad the curse has finally found a home. I love that game, and I'm not afraid to share the, "joy?"
When we were walking around Watson, I could hear the "rewind" sound and the ever increasing clink of disappearing Zuma balls from other rooms. I tried to hold back my laughter as Tink asked Hairman, "Have you got the full version yet? Or did I send it to you already?" She's the pusher. I'm the manufacturer and she deals. It's a charming little relationship we've created.
Ever since yesterday, and the crappiness of living, I decided that I would return to the colourful world of Zuma, and try to take a picture of the ominous "Level 13." When I was in Guelph, I heard that Jess was stuck at 12.4, a bitch of a level, and that Tama and Tink were on their way. I had made it to 13 once, and clearly remember the spacy badness with it's lack of a track. I decided that I would go back into Zuma, and play until I got to 13, snap a pic, then walk away. This was much harder than it seemed. I had to play 5 games before I got to "Zuma Exodus." Today, however, after only 2 games, with all of my lives, I was blessed to reach the end. I've played the game so many times, that now I can get to 12.4 without losing a life, and I can handle the others with maybe only 1 loss.
When I got to "Zuma Space," which I am convinced never ends because I played this level for 7 minutes before perishing, I almost forgot to take a picture, but thankfully we got it.